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D&D 5th Edition Actual Play Podcast

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Welcome to Dumbgeons and Dragons. We're at D&D 5th Edition Actual Play Podcast.

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And thank you for being here with us. I'm your Dungeon Master, Russ More.

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And with me today is Tom Laird.

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That's me. I play Flint Firebeard.

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He is a level 8 dwarf champion fighter.

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A little background on Flint.

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He was a long-serving member of a militia force called the Iron Fist of the Dawn.

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He slowly but surely rose up through their ranks.

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But then he made captain and some new leadership came in and his mentor left the company.

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And then these new guys pretty focused on greed and a lot of shady activities.

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So Flint bought his way out.

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Got out of there and met up with a friendly druid and a ranger who I guess you'll meet next.

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Also with me, Amy More.

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Hey, that's me. I play Thea Amastasia, a high elf druid.

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She's part of the Circle of the Moon and she's about 200 years old, level 8.

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5'9", bright green eyes, brilliant blue hair.

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She was a scribe for a while.

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I like to bring that up because, you know, books and writing and stuff.

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But in reality, she's actually a bit of a drug dealer.

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The way that her and Flint found each other was she was supplying him on the DL

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with a little bit of weed for that mercenary PTSD he has going on there.

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And Newlar and I found each other in a forest fighting an orc, I do believe.

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You'll also see me with one of my best animal buds, Guacamole,

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who's a jade serpentine owl that I keep with me and can call out.

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Giant owl at any moment. Super cool. That's not what my owl sounds like.

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She's a snowy owl, by the way, sorry.

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And last but not least, Carla Johnson.

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That is me. I play Newlar Moonbrook.

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She is an 8th level human ranger.

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She grew up pretty isolated, except for her huge family.

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She has six older brothers. She grew up near High Forest.

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And she was kind of a loner, maybe because she was the only girl

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or because she was the youngest.

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But she really like learned everything she could from those big bros.

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And then just like headed out to kind of, you know, be a ranger in the woods.

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Her and Thea met. There was an orc.

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They realized, are we destined to become best friends? Maybe.

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She has an animal best friend, though.

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He is a pseudo dragon and his name is Donnie.

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Thank you for being here with us.

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We've been playing around the table for, I don't know, two years at this point.

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Yeah, sounds about right.

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Somewhere about there.

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We've got a little bit of history with these characters.

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We played through Horde of the Dragon Queen,

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the first book in the Tyranny of Dragons saga from Wizards of the Coast.

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And right now we decided to hit record

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and continue playing this game here now for you.

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So that's what we have for you.

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You're jumping in midstream as we kick off Rise of Tiamat.

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Thank you very much and we'll talk to you soon.

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Anytime I hear midstream, I always think someone's interrupting someone else peeing.

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I mean, that's kind of what they're doing.

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OK, now the episode.

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So last time you went through a bunch of doors, which was super exciting.

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And then you got back to Salazar there and he told you

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that you have been invited to a council meeting in Waterdeep,

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invited by Leosin, your good friend from the previous adventures.

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While you are in his office, he says,

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I think it's time that you guys are a little bit more involved

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in knowing what we do here.

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He says, and we're going to retcon the name because I changed it a little bit.

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We are the Guild of the Nine Shadows.

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Fancy.

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We control the fate and the order among the nine planes of existence.

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Each of them have their controllers.

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I am the controller of the material planes

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and each other plane has its own controller who you may or may not meet in the future.

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But we are in charge of keeping order within the realms and the planes.

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So if I ABB up up, will you karate chop someone in the neck?

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Was Salazar already the controller of the material plane

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before he opened the fantasy Costco?

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Or did he like, how did that work together?

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Because it seems like it works really well together.

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Sure. Yeah, it sure does.

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It sure does seem like I planned that from the beginning, doesn't it?

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It's all coming together.

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No, you did.

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No, you did.

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That's why he's our DM.

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He says, yes and no.

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I had my own life before I became the controller

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or I did run fantasy Costco and through various interactions

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with different creatures and beings, I have come into the position that I have now.

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And it is an excellent ploy for me to get in and out of places

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and have a whole bunch of things that nobody else has.

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Unless you have a fantasy Costco membership.

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Unless you have a fantasy Costco membership.

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Lifetime.

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Lifetime memberships.

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Yes, yes.

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Side note, the controller sounds like some sort of really bad rom-com

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with like Julia Roberts in it.

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Just FYI.

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We'll work on the name of who controls.

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We'll work on that too.

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Since you guys have been here, you have been working on a skill.

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Which totally happened.

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You can pick a tool set and you have been working on gaining the skill associated with said tool set.

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Oh, thieves tools, done.

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We're always like, how are we going to open this locked door?

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Smash it, smash it, smash it.

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I feel like character-wise it would make sense for me to do navigator's tools

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because that's like my whole thing is like maps and stuff like that.

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So that gets me sea proficiency as well as forest proficiency.

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That is correct.

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So we're oh and I also have swamp proficiency.

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I'm really good in nature.

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All right, I think I will go with maybe disguise kit.

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Glasses and a nose.

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Change our appearance.

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Oh yeah.

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The bitching beard always stays though.

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Oh yeah, that is a downside though.

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Could work for you.

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Could work.

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Let's go with smith's tools.

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I am a dwarf after all.

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So yeah, make note of those and then you will now have those skills.

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Thieves tools, navigator's tools and smith's tools.

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He also says you will be on your way to water deep.

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I would like you to swing by one of the shops in the guild here

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who you haven't been to see yet.

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He deals in extraordinary items and he will set you up with a couple things

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that you might need on your adventure.

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His name is Ozark and he is down on the third floor.

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He's the only thing there.

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You can't miss him.

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It's literally an entire floor devoted to this guy.

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Yes, Ozark's Bizard is on the third floor.

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Ozark's Bizard.

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Is he like the Q character from the James Bond series?

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He might be.

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Okay.

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It's a possibility.

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I'm looking forward to wearing a watch that does eight other things.

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And Salazar says unless there's anything else you need from me at this moment,

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I wish you a grand adventure.

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Tibby will unfortunately not be able to come with you as he is from another plane

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and he would probably draw more attention to you at this time

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than you would want.

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But later on down your journey, he may be able to come and join you further.

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Is there a robot plane?

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Yeah.

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An angel robot plane?

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Well, I mean, it's like a mech plane.

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So angel bots, yeah.

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Okay.

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Yeah, angel bots.

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Out of curiosity, how were we on the same plane as Tibby last time?

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Tibby, we here are able to bring things to and from other planes.

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Tibby was brought here after the Guild helped him and his clan

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in a grand battle on their planet.

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He decided that he wanted to join the Guild

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and after doing many, many training sessions

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and proving that he was able to undertake adventures of his own,

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he was brought in to work with the Guild.

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Okay.

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And he was partnered with you to help you out picking locks and stuff.

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Boy, did he ever.

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Indeed.

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He was great.

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Now we don't need him anymore, guys.

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I've got thieves tools and he had a little bit of a mouth on him.

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He was a little sarcastic.

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A little sassy.

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That damn button.

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Unfortunately, the programming is hard coded.

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We can't change that.

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Let's go to the Ozarks, get some mountain tools.

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For sure.

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Let's do this.

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All right.

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So you head down to Ozarks Bizard

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and you walk in to this room and it is a dimly lit,

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incense-filled apothecary of sorts.

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As you walk through the entrance,

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a chime rings throughout the room

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and from a back storage room door,

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a little older man in a dark robe comes out and says,

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Oh, I've been waiting for you.

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Thank you for coming down to my Bizard.

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Flint, Nularaaa, and Thea, right?

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Yeah, you must be Ozark.

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Yes, I am.

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I've been waiting to meet you guys for so long.

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Come sit down.

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And he brings you to a table

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and he hands you a package each and you open it

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and in it there is an extra healing kit.

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If you already have a healing kit, it's extra.

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Two healing potions and he hands you a key each.

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And he says, with these keys,

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you walk over to the wall over there.

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This big wall has a key.

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You put your key in and you will get something

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that should be beneficial to you

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in your upcoming adventures.

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Sort of sorcery, is this?

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Magic sorcery.

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Okay, I go to the wall

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and try to put my key in the key.

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You put your key in the key?

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Sorry, key hole.

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Oh, I put my key in the keyboard.

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Smartass.

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Which one is that?

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This one?

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And your other detail.

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How long it takes me to find it.

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Okay, that's a 90 and a four.

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94.

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So you hear some gears churning through the wall

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and a slot opens up.

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It's a small box comes out of this slot

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and when you open it, there's a ring inside.

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Is it pretty?

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It is super pretty.

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It's a super pretty ring

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and it goes with your whole ensemble.

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He snatches it from your hand

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and goes and gives it a quick look over.

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He says, yes, yes, this is the ring of spell storing.

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I just got a tingle.

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Why were you a ghost right there?

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No, that was like, that was like a,

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whoo, whoo, whoo, whoo, whoo.

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Like I, that was a pleasure.

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That was, that was an whoo, whoo, whoo of pleasure.

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I see you're delighted by your spell ring.

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Yes, it's pretty

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and it does something that has to do with spells.

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I'm happy.

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The ring stores spells cast into it,

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holding them until the wearer uses them.

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The ring can store up to five levels

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worth of spells at a time

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and when found right now,

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it contains, it contains three spells right now.

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So I have a question.

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Are these spells that aren't necessary,

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they're not in my spell slots,

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but I could just choose any spells within.

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You have to cast them into your ring.

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And then I keep them there,

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not in my spell slot,

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so I could have different spells

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that aren't in my wheelhouse.

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Yes.

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They're in my ring house.

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Yes.

253
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Exactly.

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So these spells that are in your ring right now, Amy,

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are Healing Word, Guiding Bolt,

256
00:12:33,919 --> 00:12:40,879
and He's just randomly picking spells right now.

257
00:12:40,879 --> 00:12:43,360
He's just like, he's closing his eyes.

258
00:12:43,360 --> 00:12:45,919
His fingers just kind of circling over the page.

259
00:12:46,879 --> 00:12:48,079
Busted the Ouija board.

260
00:12:49,360 --> 00:12:50,719
Searing Smite.

261
00:12:52,240 --> 00:12:53,519
That sounds vengeful,

262
00:12:54,079 --> 00:12:55,759
which is right up in his alley.

263
00:12:56,319 --> 00:12:56,719
It's true.

264
00:12:56,719 --> 00:12:57,599
She holds a grudge.

265
00:12:57,599 --> 00:12:58,319
Yeah, I like it.

266
00:12:58,319 --> 00:12:58,879
Who's next?

267
00:12:59,759 --> 00:13:00,959
I guess it is me.

268
00:13:01,600 --> 00:13:04,320
I put my key in a hole and turn it.

269
00:13:04,320 --> 00:13:05,600
You want to roll your percentile die?

270
00:13:06,720 --> 00:13:07,360
Dice.

271
00:13:07,360 --> 00:13:08,560
Don't know what you mean.

272
00:13:08,560 --> 00:13:11,120
So that's the one with the number and the zero on it.

273
00:13:11,120 --> 00:13:11,840
Like this one.

274
00:13:11,840 --> 00:13:12,960
I already put that away.

275
00:13:12,960 --> 00:13:14,320
I know, you only had your four go.

276
00:13:17,360 --> 00:13:19,600
Sorry, my percentile die and that's it.

277
00:13:19,600 --> 00:13:22,400
So that is a 49.

278
00:13:22,400 --> 00:13:23,440
49.

279
00:13:23,440 --> 00:13:25,360
Under the O, 49.

280
00:13:25,360 --> 00:13:29,680
You hear the same churning of gears and out from the slot.

281
00:13:29,680 --> 00:13:35,280
Another small box pops and you open it up and another ring is inside and he does the

282
00:13:35,280 --> 00:13:35,760
same thing.

283
00:13:35,760 --> 00:13:39,600
Gives it a look over and he says this is an alchemist's ring.

284
00:13:39,600 --> 00:13:44,640
When the wear of this ring imbibes a healing potion, they receive 1d6 additional healing.

285
00:13:45,520 --> 00:13:46,400
Sweet.

286
00:13:46,400 --> 00:13:47,680
I guess I shouldn't say me.

287
00:13:47,680 --> 00:13:48,800
Gives the wearer.

288
00:13:48,800 --> 00:13:52,720
If one of my comrades is hurt, I can just slip it on their finger.

289
00:13:52,720 --> 00:13:53,840
Lower the ring style.

290
00:13:53,840 --> 00:13:57,040
Throw that ring over there and have it just get on there.

291
00:13:57,919 --> 00:14:01,039
All right, I got a 30.

292
00:14:01,039 --> 00:14:01,839
You get a scarf.

293
00:14:03,199 --> 00:14:04,639
You get a cute pair of pumps.

294
00:14:04,639 --> 00:14:05,599
Is it some sort of awesome scarf?

295
00:14:05,599 --> 00:14:06,719
It is chilly outside.

296
00:14:06,719 --> 00:14:08,000
You get a scarf.

297
00:14:08,000 --> 00:14:15,919
Out from the slot pops a larger bag and from the bag you pull a dwarven plated belt.

298
00:14:16,879 --> 00:14:20,959
He tells you that this is the belt of dwarven kind.

299
00:14:20,959 --> 00:14:25,199
FYI, I totally wrote out belt of dwarven king and then quickly corrected it.

300
00:14:26,160 --> 00:14:29,040
Apparently, I am just a grade schooler.

301
00:14:30,080 --> 00:14:32,879
While wearing this belt, you gain the following benefits.

302
00:14:32,879 --> 00:14:37,840
Your constitution score increases by 2 to a maximum of 20.

303
00:14:37,840 --> 00:14:43,360
You have advantage on charisma persuasion checks made to interact with dwarves.

304
00:14:44,000 --> 00:14:46,960
You're like, look at my sweet belt, now do what I want.

305
00:14:46,960 --> 00:14:50,160
But that's only on charisma checks involving dwarves.

306
00:14:50,160 --> 00:14:50,400
Yes.

307
00:14:51,040 --> 00:14:55,040
If you weren't a dwarf, it would also allow you to grow a beard by the day's end.

308
00:14:55,199 --> 00:14:56,399
Oh, son of a bitch.

309
00:14:56,399 --> 00:14:56,959
Doesn't need that.

310
00:14:56,959 --> 00:14:58,719
I've got that talent natural.

311
00:14:58,719 --> 00:14:59,519
Yep.

312
00:14:59,519 --> 00:15:01,120
Thank you, Ozark.

313
00:15:01,120 --> 00:15:01,599
Oh.

314
00:15:01,599 --> 00:15:03,039
Yeah, thanks buddy.

315
00:15:03,039 --> 00:15:04,079
You're most welcome.

316
00:15:04,079 --> 00:15:06,399
Please, please come back as soon as you can.

317
00:15:06,399 --> 00:15:09,519
I have lots of things that you might maybe need.

318
00:15:09,519 --> 00:15:10,879
Sure, that sounds great.

319
00:15:10,879 --> 00:15:11,919
Maybe some things you don't.

320
00:15:11,919 --> 00:15:12,480
Who knows?

321
00:15:12,480 --> 00:15:14,480
Certainly, our ubiquitous comrades.

322
00:15:15,279 --> 00:15:17,519
Beyond your way, go catch the train.

323
00:15:17,519 --> 00:15:18,399
What's a train?

324
00:15:19,199 --> 00:15:22,319
Well, we didn't have airplanes last time, so I don't know if we have trains.

325
00:15:22,319 --> 00:15:23,519
We have flying castles.

326
00:15:23,519 --> 00:15:24,079
That's true.

327
00:15:24,080 --> 00:15:25,680
Do we know what trains are?

328
00:15:25,680 --> 00:15:27,360
Yes, because you've ridden the train before.

329
00:15:29,440 --> 00:15:31,520
When you went to fight the volcano giant?

330
00:15:31,520 --> 00:15:32,320
Oh, that's true.

331
00:15:32,320 --> 00:15:33,520
We did ride the train.

332
00:15:33,520 --> 00:15:37,200
Yeah, it was the train that, you know, took you out and then just kind of showed up.

333
00:15:37,680 --> 00:15:39,200
Can't just forget everything I just said.

334
00:15:39,840 --> 00:15:41,280
I didn't know if that was canon or not.

335
00:15:42,400 --> 00:15:43,600
It's all part of it.

336
00:15:43,600 --> 00:15:44,400
I was just kidding.

337
00:15:44,400 --> 00:15:45,360
I just forgot.

338
00:15:45,360 --> 00:15:46,320
To the train.

339
00:15:46,480 --> 00:15:55,440
So you guys go hit the train and it drops you just outside of Waterdeep and it goes off.

340
00:15:55,440 --> 00:16:01,200
And as you turn to look towards Waterdeep and look back, the train tracks are gone.

341
00:16:01,200 --> 00:16:10,400
Oh, ghost train, Polar Express, any of those ghost train, Polar Express, Spirit of Vengeance.

342
00:16:10,400 --> 00:16:11,280
Come on, give us something here.

343
00:16:11,280 --> 00:16:13,520
Back to the Future 3, any of these.

344
00:16:13,519 --> 00:16:14,159
Any of these.

345
00:16:14,720 --> 00:16:19,759
And as the train pulls away, the conductor leans out and it's Doc Brown.

346
00:16:21,600 --> 00:16:24,720
So you guys walk towards Waterdeep, I assume?

347
00:16:24,720 --> 00:16:25,220
Yes.

348
00:16:25,759 --> 00:16:34,879
So you come in near the south end of Waterdeep, which is the south end of Doc Ward's.

349
00:16:34,879 --> 00:16:42,480
And when you arrive in Waterdeep, you sense a sudden shift in the wind.

350
00:16:42,480 --> 00:16:46,080
And with it brings a strange sense of unease.

351
00:16:46,080 --> 00:16:50,800
The feeling is akin to the drop in air pressure before the approach of a deadly storm.

352
00:16:51,600 --> 00:16:55,200
Or faint tremors felt from a landslide or earthquake far away.

353
00:16:56,159 --> 00:17:00,320
And you look around and you notice you're not the only ones who have noticed this.

354
00:17:00,320 --> 00:17:03,360
The city around you goes unnaturally quiet.

355
00:17:03,360 --> 00:17:05,599
No dogs are barking, no birds squawk.

356
00:17:05,599 --> 00:17:09,519
Even a lot of the street vendors have all gone silent.

357
00:17:10,480 --> 00:17:16,559
The silence lasts only a moment before the normal sounds of Waterdeep begin to pick

358
00:17:16,559 --> 00:17:20,879
back up again and you hear just the normal commotion of the city.

359
00:17:20,879 --> 00:17:21,680
Well, that was weird.

360
00:17:21,680 --> 00:17:23,920
Yeah, that really gave me the old heebie jeebs.

361
00:17:25,599 --> 00:17:31,359
Leosin's note told you to meet at the Lord's Palace.

362
00:17:31,920 --> 00:17:34,799
I would say we go see our homeboy Leosin.

363
00:17:34,799 --> 00:17:36,000
Yeah, that's probably a good idea.

364
00:17:36,000 --> 00:17:37,839
I mean, we just got hooked up with some equipment,

365
00:17:37,839 --> 00:17:39,599
so we're good as far as that's concerned.

366
00:17:39,599 --> 00:17:42,079
We should probably just head on in there and see what's what.

367
00:17:42,799 --> 00:17:43,759
Yeah, okay.

368
00:17:43,759 --> 00:17:44,319
Agree.

369
00:17:44,319 --> 00:17:46,799
So as you as you travel through the city,

370
00:17:47,599 --> 00:17:52,799
you notice that a lot of the animals throughout the city,

371
00:17:52,799 --> 00:18:00,159
the horses, the dogs, the cats, all seem a bit unusually nervous and on edge.

372
00:18:01,679 --> 00:18:06,319
More so than you would have normally expected walking through just any random city.

373
00:18:06,319 --> 00:18:09,359
Sure, but we did just experience that weird weather phenomenon,

374
00:18:09,359 --> 00:18:11,279
so that's probably playing along in there.

375
00:18:11,279 --> 00:18:17,599
So you pull into the Lord's Palace and you as you walk through the main entrance,

376
00:18:17,599 --> 00:18:20,720
you are greeted by Leosin and he says,

377
00:18:21,359 --> 00:18:23,599
I'm so glad you are here, friends.

378
00:18:23,599 --> 00:18:27,759
There's been some things going on and I feel we need your help.

379
00:18:27,759 --> 00:18:33,039
The council meetings are about to begin and I've got you into them.

380
00:18:33,039 --> 00:18:34,399
Let me lead you this way.

381
00:18:34,400 --> 00:18:38,480
Is there anything you require from me before I send you in there?

382
00:18:39,440 --> 00:18:44,320
They will likely ask you about your dealings with the cult to this point,

383
00:18:44,320 --> 00:18:50,400
so be prepared to give your accounts of your adventures so far.

384
00:18:50,400 --> 00:18:53,440
I was not told we would need to study for any sort of reason.

385
00:18:55,040 --> 00:18:58,800
This is just like a town council meeting?

386
00:18:58,799 --> 00:19:05,279
This is a council meeting of all of the lords and leaders across Faerun.

387
00:19:06,639 --> 00:19:08,639
Not a guild council meeting?

388
00:19:08,639 --> 00:19:09,139
No.

389
00:19:10,480 --> 00:19:15,440
I mean, still not great because our memory is pretty poor, but we'll do our best.

390
00:19:19,839 --> 00:19:21,839
Hold on people, this could get real rough.

391
00:19:22,399 --> 00:19:24,480
But sure, sure, why not?

392
00:19:24,480 --> 00:19:25,519
I'm sure we can do it.

393
00:19:26,319 --> 00:19:27,920
We're nice people.

394
00:19:27,920 --> 00:19:29,839
We can answer some questions.

395
00:19:29,839 --> 00:19:31,440
We generally know what happened.

396
00:19:32,240 --> 00:19:35,119
Except when it comes to needs of transportation.

397
00:19:35,119 --> 00:19:43,839
He leads you to a large chamber and opens the door and council is currently going on.

398
00:19:45,440 --> 00:19:50,160
So you enter and you see the man head of the table.

399
00:19:50,160 --> 00:19:53,759
He's doing the talking right now and they are talking about

400
00:19:54,319 --> 00:19:58,559
actually the sound that you heard when you came into Waterdeep.

401
00:19:59,519 --> 00:20:03,680
He is asking if anybody knows anything about this sound.

402
00:20:04,400 --> 00:20:08,319
And one woman stands up and she says,

403
00:20:08,319 --> 00:20:12,960
The disturbance that's been sensed across the Sword Coast is the Drakorn,

404
00:20:12,960 --> 00:20:19,680
an ancient device whose sounding alerts dragons across Faerun that great events are unfolding.

405
00:20:19,680 --> 00:20:22,160
It's impossible to say what the sounding means,

406
00:20:22,800 --> 00:20:27,920
but all dragons hear it clearly and will eventually answer its call.

407
00:20:27,920 --> 00:20:31,440
The guy at the beginning of the table says,

408
00:20:31,440 --> 00:20:35,680
Lady Silmarhelv, where did you get this information from?

409
00:20:35,680 --> 00:20:40,560
Why do you know so much about dealings of dragons?

410
00:20:40,560 --> 00:20:44,720
And she refuses to say where she knows from,

411
00:20:44,720 --> 00:20:50,720
just that a family benefactor has told her stories of such a device.

412
00:20:51,440 --> 00:20:56,000
At that time they look to you as you enter the room

413
00:20:56,000 --> 00:20:58,960
and Anthar Froome stands up and says,

414
00:20:58,960 --> 00:21:05,279
Our good friends who have saved us many many times are here to tell us their tales

415
00:21:05,279 --> 00:21:09,279
and shed us light on some of the dealings that they have had with the cults

416
00:21:09,279 --> 00:21:13,279
and hopefully bring a little more information to what we have.

417
00:21:13,279 --> 00:21:15,360
He says, Flint, Nularaaaa, Thea,

418
00:21:15,360 --> 00:21:19,680
if you could begin to tell your tale as to what you have experienced.

419
00:21:19,680 --> 00:21:21,600
Where to begin?

420
00:21:21,600 --> 00:21:26,560
Well, the main thing to know is that the dragon cult is collecting a horde of treasure

421
00:21:27,440 --> 00:21:31,680
at the moment to try and awaken Tiamat, the queen of the dragons.

422
00:21:31,680 --> 00:21:39,680
We curbed that a little bit, got a giant on our side, kind of smashed his castle,

423
00:21:40,720 --> 00:21:42,240
floating flying castle.

424
00:21:42,240 --> 00:21:44,400
As you mentioned that you smashed the castle,

425
00:21:44,400 --> 00:21:47,519
a couple of the delegates kind of whisper to each other

426
00:21:47,519 --> 00:21:49,839
and they have a displeased look on their face.

427
00:21:49,839 --> 00:21:51,759
Would you like to share with the class?

428
00:21:51,759 --> 00:21:52,639
No, continue.

429
00:21:54,400 --> 00:21:55,759
It was unavoidable.

430
00:21:55,759 --> 00:21:57,119
It's fair, it's fair.

431
00:21:57,119 --> 00:21:59,839
Yes, it was like we were working together.

432
00:21:59,839 --> 00:22:04,079
Yes, we teamed up with him to try and curb the assault of the cult

433
00:22:04,079 --> 00:22:08,240
and as we were in the process of doing so and battling a dragon,

434
00:22:08,960 --> 00:22:13,279
unfortunately we did a little bit of a face plant into a mountain with the castle.

435
00:22:13,279 --> 00:22:14,000
We certainly did.

436
00:22:14,879 --> 00:22:15,759
What's her face?

437
00:22:15,759 --> 00:22:17,279
That awful lady.

438
00:22:17,279 --> 00:22:18,079
Resmere.

439
00:22:18,079 --> 00:22:18,960
Thank you.

440
00:22:18,960 --> 00:22:20,879
So, Resmere was involved as well.

441
00:22:23,519 --> 00:22:25,680
There's dissent in the ranks.

442
00:22:25,680 --> 00:22:30,559
So, there are higher up people of the dragon cult

443
00:22:30,559 --> 00:22:34,400
that would prefer Tiamat doesn't arise.

444
00:22:34,400 --> 00:22:37,359
There's five leaders of the dragon cult

445
00:22:37,359 --> 00:22:42,240
and they weren't exactly agreed on what direction they want the dragon cult to take.

446
00:22:42,240 --> 00:22:43,920
Some wanted to raise Tiamat,

447
00:22:43,920 --> 00:22:45,759
some did not want to raise Tiamat.

448
00:22:47,279 --> 00:22:49,440
So, we killed one of them

449
00:22:50,960 --> 00:22:55,039
and then we were in this horrible castle accident

450
00:22:55,039 --> 00:22:57,600
and some of our memories are a bit foggy.

451
00:22:57,600 --> 00:23:01,680
That is entirely understandable, having crashed in a castle and all.

452
00:23:01,680 --> 00:23:03,360
Yes, yes indeed.

453
00:23:03,360 --> 00:23:04,320
It was not pleasant.

454
00:23:05,279 --> 00:23:09,360
The takeaway though is that I think we could maybe

455
00:23:10,160 --> 00:23:14,560
find common enemies with some of the higher-ups in the dragon cult

456
00:23:14,560 --> 00:23:18,480
to completely destroy the dragon cult, it seemed like.

457
00:23:18,480 --> 00:23:19,680
There's definitely some...

458
00:23:20,480 --> 00:23:22,560
Not everyone is on the same page over there.

459
00:23:23,440 --> 00:23:26,640
If not destroy it, then at least alter its course of actions.

460
00:23:29,760 --> 00:23:33,760
We didn't ever end up getting back to help the lizard people.

461
00:23:34,960 --> 00:23:37,440
We did not signal them with a giant owl in the sky.

462
00:23:38,400 --> 00:23:39,920
See, now I'm filled with guilt.

463
00:23:39,920 --> 00:23:40,480
Yeah.

464
00:23:40,480 --> 00:23:42,559
Because we said we'd get back there to help them

465
00:23:42,559 --> 00:23:45,519
and instead we crashed a castle and never ended up getting back there.

466
00:23:46,559 --> 00:23:50,559
So, there's a whole group of lizard folk who are working for the dragon cult

467
00:23:50,559 --> 00:23:54,640
against their will because the dragon cult have stolen their land.

468
00:23:54,640 --> 00:23:57,120
Well, it seems we should send someone to help them,

469
00:23:57,120 --> 00:23:58,799
especially if a promise was made.

470
00:23:58,799 --> 00:24:01,600
Yeah, maybe they're still just like waiting for that signal.

471
00:24:01,600 --> 00:24:03,039
I mean, I don't know how long it's been.

472
00:24:03,039 --> 00:24:04,640
I really hope they haven't done anything.

473
00:24:04,640 --> 00:24:07,840
Well, we killed Resmere, though, who was running that compound, right?

474
00:24:07,840 --> 00:24:10,080
So she never went back, obviously.

475
00:24:10,880 --> 00:24:16,720
There was an old black dragon in the area that was also kind of running things.

476
00:24:17,680 --> 00:24:20,880
That they had previously been alleged to.

477
00:24:22,720 --> 00:24:25,440
But still, if you could send some people to help them out,

478
00:24:25,440 --> 00:24:28,480
that would be great because we feel very bad.

479
00:24:28,480 --> 00:24:29,759
Very responsible for them, too.

480
00:24:30,640 --> 00:24:31,680
We stirred the pot there.

481
00:24:31,680 --> 00:24:35,440
We kicked the bee's nest and we don't want them to suffer for that.

482
00:24:35,440 --> 00:24:37,279
Hanthar speaks up and he says,

483
00:24:37,279 --> 00:24:39,519
we will send a group of our pAlydins,

484
00:24:39,519 --> 00:24:42,640
we will get the information from you and send a group of our pAlydins to go

485
00:24:43,360 --> 00:24:46,799
and make sure that things are taken care of in that region.

486
00:24:46,799 --> 00:24:49,440
Oh, and they have like a buttload of treasure there.

487
00:24:49,440 --> 00:24:49,759
Yes.

488
00:24:50,480 --> 00:24:51,279
Delightful.

489
00:24:51,279 --> 00:24:53,039
We'll make sure that's taken care of as well.

490
00:24:53,039 --> 00:24:53,600
Perfect.

491
00:24:53,600 --> 00:24:54,960
Care of, yes.

492
00:24:55,759 --> 00:24:57,519
Oh, the treasure was gone, guys.

493
00:24:58,960 --> 00:24:59,600
Oops.

494
00:24:59,600 --> 00:25:02,320
The lord at the top of the table says,

495
00:25:02,320 --> 00:25:05,280
have you come across any hatcheries, any dragon eggs,

496
00:25:06,320 --> 00:25:10,000
anything that could be used from that side?

497
00:25:10,000 --> 00:25:10,720
Absolutely.

498
00:25:10,720 --> 00:25:17,120
I reach into my like satchel, my bag and I produce a shell,

499
00:25:17,120 --> 00:25:18,320
a black dragon egg shell.

500
00:25:18,320 --> 00:25:20,000
Because remember, I kept one of those.

501
00:25:20,000 --> 00:25:23,200
We destroyed a bunch of them in a cave.

502
00:25:23,200 --> 00:25:26,960
He says you destroyed the eggs.

503
00:25:26,960 --> 00:25:27,460
Yes.

504
00:25:28,480 --> 00:25:29,360
Most of them.

505
00:25:29,360 --> 00:25:32,640
It seems to be split among all of the delis.

506
00:25:32,640 --> 00:25:35,520
There seems to be split feelings as to that.

507
00:25:35,520 --> 00:25:41,680
He says the eggs could have been used to negotiate with the dragons,

508
00:25:41,680 --> 00:25:43,520
but what's done is done.

509
00:25:43,520 --> 00:25:44,560
There's still one out there.

510
00:25:45,360 --> 00:25:46,560
It was a situation.

511
00:25:46,560 --> 00:25:46,960
It's fair.

512
00:25:46,960 --> 00:25:47,680
We had to make a call.

513
00:25:47,680 --> 00:25:52,400
They were going to hatch them to unleash all holy hell on everything.

514
00:25:52,400 --> 00:25:54,880
And you said you have killed Resmere, yes?

515
00:25:54,880 --> 00:25:55,520
Yes.

516
00:25:55,519 --> 00:26:00,720
And have you come to learn any alliances they have within other groups?

517
00:26:01,680 --> 00:26:04,879
There's been rumors that they've been working with the red wizards of Thay.

518
00:26:04,879 --> 00:26:06,639
Have you heard anything of that?

519
00:26:06,639 --> 00:26:07,839
Yes, they definitely are.

520
00:26:08,799 --> 00:26:11,359
Do you know the reason behind that?

521
00:26:11,359 --> 00:26:14,400
No, that was something that we never really got privy to.

522
00:26:14,400 --> 00:26:16,400
He speaks up and says,

523
00:26:16,960 --> 00:26:22,720
the rumors we have heard is that they're using the wizards to conjure Tiamat.

524
00:26:22,880 --> 00:26:26,400
Once they have adequate hordes of treasure,

525
00:26:27,200 --> 00:26:32,480
adequate number of recruits and people in order to support their cause,

526
00:26:33,440 --> 00:26:39,680
they are using the red wizards in order to actually summon Tiamat is what we have heard.

527
00:26:39,680 --> 00:26:46,480
Yes, that is our high-ranking source in the Cult of the Dragon said much the same.

528
00:26:46,480 --> 00:26:49,759
The red wizards are pawns to help with the rise of Tiamat.

529
00:26:49,759 --> 00:26:53,759
Excellent. I'm glad that checks out as far as you are concerned.

530
00:26:53,759 --> 00:26:57,359
The man you've been mainly speaking to continues and he says,

531
00:26:57,359 --> 00:27:05,839
I am Lord Dagult Neverember and we wish to recruit you to help us gain more information

532
00:27:05,839 --> 00:27:08,480
to help fight against the cult and the rise of Tiamat.

533
00:27:08,480 --> 00:27:15,839
We are willing to deputize you and your troop in order to gain information,

534
00:27:15,840 --> 00:27:19,680
give you investigative powers which will allow you access

535
00:27:19,680 --> 00:27:22,880
to places where you would otherwise be unable to go.

536
00:27:22,880 --> 00:27:27,040
If you're willing to help us, we would be willing to do that and support you in

537
00:27:27,040 --> 00:27:32,880
any way that we can as far as each of our individual clans and organizations go.

538
00:27:32,880 --> 00:27:36,480
Yeah, that sounds like we're pretty much on the same page.

539
00:27:36,480 --> 00:27:37,280
What do you guys think?

540
00:27:37,280 --> 00:27:40,640
Agreed. Sounds like our interests are definitely aligned.

541
00:27:40,640 --> 00:27:46,480
Yeah, that cult attacks on us have been pretty personal, so we're on board for this.

542
00:27:46,480 --> 00:27:50,480
It is excellent. We will have that paperwork written up at the end of this session.

543
00:27:51,200 --> 00:27:54,000
There is one other thing that we have to discuss.

544
00:27:54,000 --> 00:27:58,400
The assassination of Arthagast Ulbrinter.

545
00:27:58,400 --> 00:28:05,200
He was a massed lord of Waterdeep and husband to Remy Haven Tree and she speaks up

546
00:28:05,200 --> 00:28:12,480
and she says we through the harpers after this assassination have sworn to destroy the cult

547
00:28:12,480 --> 00:28:14,960
and the threat it presents to the Sword Coast.

548
00:28:14,960 --> 00:28:20,640
So far we have been instrumental in bringing the factions together for this council of Waterdeep

549
00:28:20,640 --> 00:28:26,480
and we wish to set up further alliances with you and with others throughout Faerun.

550
00:28:26,480 --> 00:28:31,920
If through your journeys you find you are able to create alliances with any other groups

551
00:28:31,920 --> 00:28:37,680
you come across, please tell them of what we are doing and how they can help our cause.

552
00:28:37,680 --> 00:28:39,039
Sure, yeah. That makes sense.

553
00:28:40,640 --> 00:28:42,240
So sorry to hear of your husband.

554
00:28:42,240 --> 00:28:43,920
Thank you. Great loss.

555
00:28:43,920 --> 00:28:46,160
That is all we have right now.

556
00:28:46,160 --> 00:28:50,320
Leosin told me that he has some more information regarding the whereabouts of

557
00:28:50,320 --> 00:28:53,759
one of the worm speakers, one of the leaders of the dragon cult.

558
00:28:53,759 --> 00:28:57,840
So if you please see him on your way out, that would be marvelous.

559
00:28:58,400 --> 00:29:01,360
Everybody kind of stands up and makes their way to the door

560
00:29:01,360 --> 00:29:08,320
and the lady who was talking about the Drakhorn, Dalla Silmerhielve,

561
00:29:09,440 --> 00:29:13,360
comes over to you guys as everybody's kind of leaving and she says,

562
00:29:13,360 --> 00:29:20,080
I know I didn't say much more but I may know where the Drakhorn is

563
00:29:21,680 --> 00:29:26,240
and if we know where it is we can control it and if we can control it

564
00:29:26,240 --> 00:29:33,279
we might be able to sway the dragons to not work towards bringing Tiamat back.

565
00:29:34,079 --> 00:29:37,759
I lean over to Nularaaa and I go, oh thank god she came forward because

566
00:29:37,759 --> 00:29:40,079
I was going to beat the information out of her afterwards.

567
00:29:42,079 --> 00:29:45,279
She sounded like she knew more but she didn't give any more information.

568
00:29:45,279 --> 00:29:48,160
Oh that's awesome! Yeah, we should totally find the Drakhorn.

569
00:29:48,720 --> 00:29:51,200
Whereabouts is it or do you think it is?

570
00:29:51,200 --> 00:29:55,759
The Sea of Moving Ice was the last known location of the Drakhorn

571
00:29:56,880 --> 00:30:01,680
no one has ever been able to pinpoint its present location from the sound

572
00:30:01,680 --> 00:30:05,519
or even verify with certainty that the relic is still in the northern sea

573
00:30:06,079 --> 00:30:10,400
but the search I feel must start there as that is the last known place.

574
00:30:10,400 --> 00:30:13,759
There is one person who could tell us more.

575
00:30:13,759 --> 00:30:17,519
She is a tiefling sorcerer called Makath the Crimson.

576
00:30:18,160 --> 00:30:21,120
No one alive knows more about the Drakhorn than her

577
00:30:21,120 --> 00:30:24,319
but the Arcane Brotherhood of which she is also a member

578
00:30:24,399 --> 00:30:26,480
hasn't seen her for three years.

579
00:30:26,480 --> 00:30:30,639
She was investigating the Sea of Moving Ice when she disappeared as well.

580
00:30:30,639 --> 00:30:34,240
If you wish to go to the Sea of Moving Ice

581
00:30:34,799 --> 00:30:39,599
we can have a ship readied for you to deliver you up there.

582
00:30:40,240 --> 00:30:43,119
Are we on good terms with this Arcane Brotherhood?

583
00:30:43,119 --> 00:30:47,519
The Arcane Brotherhood is not an enemy of any of our causes.

584
00:30:47,519 --> 00:30:52,159
They haven't directly worked with us but we have no reason that they would

585
00:30:52,160 --> 00:30:56,320
present a problem to you in finding more information about what is happening.

586
00:30:56,320 --> 00:30:58,000
We could even get them on our side.

587
00:30:58,000 --> 00:30:59,360
That is a possibility.

588
00:30:59,360 --> 00:31:03,600
If you are able to find Makath if she's still living

589
00:31:04,160 --> 00:31:07,120
as she's been up there unheard of for a few years

590
00:31:07,120 --> 00:31:09,840
if you are able to find her find more information

591
00:31:09,840 --> 00:31:12,800
yes the Arcane Brotherhood would be a great resource

592
00:31:13,680 --> 00:31:16,880
for knowing more about dragons and knowing more about Tiamat.

593
00:31:16,880 --> 00:31:18,400
All right thanks for the heads up.

594
00:31:18,400 --> 00:31:19,680
All right well should we go there?

595
00:31:19,680 --> 00:31:20,480
Can we?

596
00:31:21,200 --> 00:31:25,440
Donnie is a pseudo dragon so really he's just a tiny dragon.

597
00:31:26,080 --> 00:31:29,279
So Donnie I'm assuming we're alone now.

598
00:31:29,279 --> 00:31:30,960
All the other council members have left.

599
00:31:30,960 --> 00:31:32,320
Everybody's kind of filtered out.

600
00:31:32,320 --> 00:31:36,000
Donnie when we first got here did you hear something?

601
00:31:37,120 --> 00:31:38,320
What did it say?

602
00:31:38,320 --> 00:31:41,200
When it felt like the air pressure dropped?

603
00:31:41,200 --> 00:31:45,279
Or did you what would tell us what you experienced?

604
00:31:45,279 --> 00:31:49,039
And by tell us I mean psychically tell us in our brains.

605
00:31:49,039 --> 00:31:55,680
It says well guys I did hear the noise and it was a noise.

606
00:31:55,680 --> 00:31:57,200
It wasn't just a pressure drop to me.

607
00:31:57,200 --> 00:32:02,079
It was coming coming far from far from the mountains

608
00:32:02,079 --> 00:32:03,519
up towards the north.

609
00:32:03,519 --> 00:32:06,319
So this is what she's saying is is possible.

610
00:32:07,279 --> 00:32:10,000
So it seems like a likely place to start.

611
00:32:10,000 --> 00:32:11,519
Do you feel like a draw?

612
00:32:11,519 --> 00:32:12,720
Is it calling you?

613
00:32:12,720 --> 00:32:13,519
Do you want to go?

614
00:32:14,079 --> 00:32:19,440
I mean I don't really want to because I know what's going on.

615
00:32:19,440 --> 00:32:22,240
You know there's dragons trying to bring back batter dragons

616
00:32:22,240 --> 00:32:23,119
and I'm a good dragon.

617
00:32:23,119 --> 00:32:24,480
I don't like to fight the dragons.

618
00:32:26,240 --> 00:32:27,119
Making fun of batter?

619
00:32:28,720 --> 00:32:29,279
We all were.

620
00:32:30,799 --> 00:32:36,559
This is good though because if it sounds again he can hear it right?

621
00:32:36,559 --> 00:32:40,480
Like I just wanted a little confirmation

622
00:32:40,960 --> 00:32:44,400
Well Dalla there wasn't selling us a dole of goods.

623
00:32:44,400 --> 00:32:45,279
Yanking our chain.

624
00:32:46,480 --> 00:32:47,680
Yeah it's the Dracorn.

625
00:32:47,680 --> 00:32:49,120
It's a dragon horn.

626
00:32:50,400 --> 00:32:52,319
Not just a guy with a loud siren man.

627
00:32:53,120 --> 00:32:54,000
So what do you think guys?

628
00:32:54,000 --> 00:32:55,120
Sea of Moving Ice?

629
00:32:55,120 --> 00:32:57,440
That sounds like a good spot to go.

630
00:32:57,440 --> 00:32:59,360
Sounds like we should go see Ozarks again

631
00:32:59,360 --> 00:33:02,240
and see if he has any like parkas or anything for us.

632
00:33:03,200 --> 00:33:04,880
Or just ask them if they're going to like

633
00:33:04,880 --> 00:33:08,079
they're arranging our our travel on the boat right?

634
00:33:08,160 --> 00:33:11,600
Are they arranging us some some appropriately warm clothes?

635
00:33:11,600 --> 00:33:13,600
And if so let's go.

636
00:33:13,600 --> 00:33:15,120
Oil skins of some sort.

637
00:33:15,120 --> 00:33:18,720
Yeah as you head back out Leosin is standing out

638
00:33:19,520 --> 00:33:22,800
on the other side of the of the chamber that you were in.

639
00:33:22,800 --> 00:33:23,520
Hey buddy.

640
00:33:23,520 --> 00:33:24,640
How did it go in there guys?

641
00:33:24,640 --> 00:33:28,400
It was tough to remember some of it but I think we got the point across.

642
00:33:28,400 --> 00:33:31,760
Well they did say that your brain damage was extensive from the crash.

643
00:33:31,760 --> 00:33:33,360
And I'm not surprised.

644
00:33:33,360 --> 00:33:34,800
I've lost my sense of smell.

645
00:33:34,800 --> 00:33:37,120
Well that is going to be deadly to you coming up here.

646
00:33:37,520 --> 00:33:38,480
I'm just kidding.

647
00:33:38,480 --> 00:33:40,080
It's a smell-based campaign.

648
00:33:40,080 --> 00:33:40,580
No!

649
00:33:41,760 --> 00:33:45,520
He says is there any anything that you gathered from that?

650
00:33:45,520 --> 00:33:51,840
I do have some information to tell you regarding one of the worm speakers.

651
00:33:51,840 --> 00:33:53,520
Great yes yes.

652
00:33:53,520 --> 00:34:03,120
We have heard that Varam the White who is a close ally and confidant of Severin

653
00:34:03,120 --> 00:34:06,320
is rumored to have lost their dragon mask.

654
00:34:06,399 --> 00:34:13,279
He was the holder of the white dragon mask and he is currently last spotted

655
00:34:13,279 --> 00:34:16,319
rumored to have been spotted out near the serpent hill.

656
00:34:16,319 --> 00:34:17,840
Severin's the head dude right?

657
00:34:17,840 --> 00:34:18,480
Out of character?

658
00:34:19,599 --> 00:34:20,559
Yeah yeah.

659
00:34:20,559 --> 00:34:22,559
Other out of character question.

660
00:34:22,559 --> 00:34:27,039
So when we met that woman in the white scale mail at that weird house

661
00:34:27,039 --> 00:34:29,679
that we went through the portal that was not Varam the White.

662
00:34:29,679 --> 00:34:33,039
That was just some other person wearing white.

663
00:34:33,360 --> 00:34:40,079
She wanted to have the white mask but Varam was the holder of the one.

664
00:34:40,079 --> 00:34:43,119
I couldn't remember and I just saw a woman wearing white in my notes

665
00:34:43,119 --> 00:34:46,559
and then a list of all the people and thought that that's who that was.

666
00:34:46,559 --> 00:34:47,360
So okay perfect.

667
00:34:47,360 --> 00:34:50,960
She was just like his underling that wanted to take over.

668
00:34:50,960 --> 00:34:51,599
Exactly.

669
00:34:51,599 --> 00:34:51,920
Great.

670
00:34:53,440 --> 00:34:58,000
The cult leaders generally have other followers of the dragon type

671
00:34:58,000 --> 00:35:01,279
that they wear the mask of so if something happens to them

672
00:35:01,840 --> 00:35:05,519
another person is able to step into their place.

673
00:35:05,519 --> 00:35:07,680
Great and sorry I think we cut you off.

674
00:35:08,480 --> 00:35:10,720
Varam the White has lost his dragon mask.

675
00:35:10,720 --> 00:35:11,920
He was?

676
00:35:11,920 --> 00:35:17,360
He was rumored to have been seen around the serpent hills.

677
00:35:17,360 --> 00:35:23,120
Word came from a a tradeway encampment called the Boroskir bridge

678
00:35:23,120 --> 00:35:24,960
that he had passed through there.

679
00:35:24,960 --> 00:35:31,599
Varam the White is for character information is a dwarf

680
00:35:32,320 --> 00:35:38,079
and he as other leaders in the cult generally wear the purple robe set.

681
00:35:38,079 --> 00:35:42,320
Likely he would have kept that as that is his status.

682
00:35:42,320 --> 00:35:47,599
So when you're asking about him if you are asking about him you can ask about that.

683
00:35:47,599 --> 00:35:52,720
I hope he enjoys plus two to dwarf charisma interactions because he's gonna get it.

684
00:35:52,720 --> 00:35:56,560
Raz where are the serpent hills on the map?

685
00:35:56,560 --> 00:35:58,480
I see the sea of moving ice.

686
00:35:58,480 --> 00:35:59,200
Oh over here.

687
00:35:59,200 --> 00:36:03,520
I do see them sorry they are to the east like the southeast of where we are.

688
00:36:03,520 --> 00:36:04,800
Oh yep there you go.

689
00:36:04,800 --> 00:36:09,040
And then yeah the Boroskir bridge is slightly south of the serpent hills there.

690
00:36:09,040 --> 00:36:09,760
Yes it is.

691
00:36:09,760 --> 00:36:13,040
So we have like a north option and a south option.

692
00:36:13,040 --> 00:36:18,320
Okay so we'll send Thea of north to Lara's house and I'll just chill in water.

693
00:36:19,120 --> 00:36:23,519
I like the idea of going to the sea of moving ice if this lady's alive

694
00:36:23,519 --> 00:36:26,559
because that seems like we'd get a little more information.

695
00:36:26,559 --> 00:36:30,880
But then again a former white mask holder in the dragon cult

696
00:36:30,880 --> 00:36:32,800
might be able to tell us a whole lot of stuff too.

697
00:36:33,519 --> 00:36:39,039
Yeah if he's there I guess all we get from him is information and then murder.

698
00:36:39,039 --> 00:36:42,320
Yep but she gives us information and possible allies.

699
00:36:43,039 --> 00:36:45,200
And maybe control of that horn.

700
00:36:45,200 --> 00:36:47,039
And possible dragon control yeah.

701
00:36:47,039 --> 00:36:48,719
Because if we can get to that horn.

702
00:36:49,440 --> 00:36:52,559
Yeah that would be a huge plus for our side.

703
00:36:52,559 --> 00:36:58,159
To be able to convince the dragons not to be all into the dragon cult people.

704
00:36:58,719 --> 00:37:02,079
Indeed just doing some high tech mapping here.

705
00:37:03,440 --> 00:37:07,360
Oh also serpent hills is like 500 miles away.

706
00:37:07,360 --> 00:37:08,960
Yeah oh yeah it's not close.

707
00:37:08,960 --> 00:37:11,199
They're both very far away according to the scale.

708
00:37:11,199 --> 00:37:13,920
I say we go north because it sounds like more fun as well.

709
00:37:14,000 --> 00:37:17,920
And that's how I base a lot of my decisions to adventure.

710
00:37:17,920 --> 00:37:18,800
We've decided.

711
00:37:18,800 --> 00:37:19,280
Okay.

712
00:37:19,280 --> 00:37:20,079
Oh you want to know?

713
00:37:22,559 --> 00:37:24,400
Well it helps for which page I flip to.

714
00:37:24,400 --> 00:37:30,320
Leosan says so where do you guys need to go in order to further your investigation?

715
00:37:30,320 --> 00:37:33,680
Well I believe our first stop should be the sea of moving ice.

716
00:37:33,680 --> 00:37:35,440
So you will need a ship then.

717
00:37:35,440 --> 00:37:36,000
We will.

718
00:37:36,000 --> 00:37:38,800
I will procure you passage.

719
00:37:38,800 --> 00:37:42,559
The sea of moving ice is dreadfully cold.

720
00:37:42,559 --> 00:37:47,920
We will make sure that you have winter clothes in order to survive.

721
00:37:47,920 --> 00:37:49,119
It's probably a good thing.

722
00:37:51,199 --> 00:37:55,599
And if there's anything else you think you might need we will get it for you.

723
00:37:55,599 --> 00:37:57,599
But you seem fairly well equipped.

724
00:37:57,599 --> 00:38:00,480
Leosan in the council meeting they said they would

725
00:38:01,279 --> 00:38:04,400
send some people to help the lizard folk.

726
00:38:04,400 --> 00:38:09,199
That we kind of maybe left a little hanging near the mirror of dead men.

727
00:38:09,840 --> 00:38:12,800
Can we count on them to be good to their word?

728
00:38:12,800 --> 00:38:16,320
Or should we go and finish our own promise that we made?

729
00:38:16,880 --> 00:38:18,240
Yes who was it that told you?

730
00:38:19,600 --> 00:38:25,920
If Anthar or Lord Neverember told you I will pass that information on to them

731
00:38:25,920 --> 00:38:28,240
and they will send someone to take care of that.

732
00:38:30,000 --> 00:38:33,040
That is something that yes they are of their word and they will make sure.

733
00:38:33,040 --> 00:38:38,080
Especially Lord Neverember as that is in his area of jurisdiction.

734
00:38:38,159 --> 00:38:42,319
So that's a problem under his own roof is what you're saying.

735
00:38:42,960 --> 00:38:46,799
So he will want to have that taken care of if it is still an issue going on.

736
00:38:47,759 --> 00:38:50,400
Feel like there's still maybe one witch running around up there too?

737
00:38:50,400 --> 00:38:51,599
Maybe warn them about that.

738
00:38:51,599 --> 00:38:56,639
Definitely no those witches were down by greenest and they were further down.

739
00:38:57,519 --> 00:38:59,440
I thought they were in this in this wood.

740
00:39:01,440 --> 00:39:02,799
Or this wood.

741
00:39:03,679 --> 00:39:06,159
Never mind there's no witches they're fine.

742
00:39:07,119 --> 00:39:09,440
Maybe the Misty Forest is that where it was?

743
00:39:10,799 --> 00:39:12,079
I don't know it was further south.

744
00:39:13,839 --> 00:39:14,480
To the boat!

745
00:39:17,359 --> 00:39:22,000
The captain who we will likely procure.

746
00:39:23,359 --> 00:39:24,559
I can't think of good words.

747
00:39:24,559 --> 00:39:25,279
That's not a word.

748
00:39:25,279 --> 00:39:27,599
It's not a word it is now anyways.

749
00:39:27,599 --> 00:39:32,000
The captain who we will hire is Captain Larusta Half-Face.

750
00:39:32,879 --> 00:39:35,119
You gotta make these names easier on yourself for us.

751
00:39:36,719 --> 00:39:37,440
Half-Face.

752
00:39:39,599 --> 00:39:40,879
Captain what Half-Face?

753
00:39:41,440 --> 00:39:42,239
Larusta.

754
00:39:42,799 --> 00:39:44,559
Larry Half-Face.

755
00:39:45,359 --> 00:39:47,039
Captain Larry Half-Face.

756
00:39:47,039 --> 00:39:47,519
Perfect.

757
00:39:49,519 --> 00:39:50,639
Sounds handsome.

758
00:39:50,639 --> 00:39:54,399
We have worked with him in the past and he is he is a good man who will get you to where

759
00:39:54,399 --> 00:39:59,759
you need to go and we will send all the all the clothing you require down to his ship

760
00:40:00,399 --> 00:40:02,799
and have that ready for you when you are ready to go.

761
00:40:02,799 --> 00:40:04,319
Fantastic.

762
00:40:04,319 --> 00:40:04,960
To the ship!

763
00:40:06,239 --> 00:40:06,719
North!

764
00:40:07,839 --> 00:40:13,679
So you guys head to head down to the docks and there are plenty of ships down there.

765
00:40:13,679 --> 00:40:20,079
There is there are a bunch of large ships some really small ones.

766
00:40:20,079 --> 00:40:20,960
Some that climb on rocks.

767
00:40:20,960 --> 00:40:22,319
And some that climb on rocks.

768
00:40:23,839 --> 00:40:31,920
But as you walk through the docks you see a couple a couple individuals who you recognize

769
00:40:32,000 --> 00:40:36,240
wearing Order of the Gauntlet regalia coming from a.

770
00:40:36,240 --> 00:40:38,240
Okay do we get like badges or anything?

771
00:40:38,240 --> 00:40:40,000
We've been deputized right?

772
00:40:40,000 --> 00:40:40,559
Like.

773
00:40:40,559 --> 00:40:46,240
As you leave Leosun hands you a writ for your deputization.

774
00:40:47,200 --> 00:40:51,119
So you have on your person written a letter from.

775
00:40:51,119 --> 00:40:52,880
Just a letter like no badge?

776
00:40:52,880 --> 00:40:53,920
And a badge.

777
00:40:53,920 --> 00:40:54,159
Okay.

778
00:40:54,159 --> 00:40:55,440
And a sweet sweet badge.

779
00:40:55,440 --> 00:40:56,079
Okay perfect.

780
00:40:56,079 --> 00:40:58,800
I want to whip that out and interrogate some motherfuckers.

781
00:40:58,800 --> 00:40:59,300
Alright.

782
00:40:59,780 --> 00:41:03,380
Uh so you got you got badges you got writs.

783
00:41:03,380 --> 00:41:04,100
Alright.

784
00:41:04,100 --> 00:41:05,060
We got rings.

785
00:41:05,060 --> 00:41:05,539
Yep.

786
00:41:05,539 --> 00:41:07,620
And a snazzy belt.

787
00:41:07,620 --> 00:41:09,780
I have a follow-up question about the ships.

788
00:41:11,060 --> 00:41:14,900
You said that there's ones that climb on rocks but do our ships have a first name

789
00:41:15,620 --> 00:41:16,900
or perhaps a last name?

790
00:41:21,060 --> 00:41:21,620
Yep.

791
00:41:21,620 --> 00:41:23,539
I can do this to myself I don't know.

792
00:41:23,539 --> 00:41:25,140
What boat are we going on?

793
00:41:25,140 --> 00:41:28,340
If you could spell out the letters one at a time too that would be great.

794
00:41:28,500 --> 00:41:29,860
Alright I will do that.

795
00:41:29,860 --> 00:41:32,260
My boat it has a first name.

796
00:41:32,260 --> 00:41:32,900
It's.

797
00:41:32,900 --> 00:41:37,220
So you go uh you are down at the docks and you see a couple people from the orders of

798
00:41:37,220 --> 00:41:44,180
the gauntlet coming from a ship and as you walk in that direction a rough sounding fellow

799
00:41:44,180 --> 00:41:47,539
yells out to you and says you guys are the ones going up north aren't you?

800
00:41:48,180 --> 00:41:49,539
Who wants to know?

801
00:41:49,539 --> 00:41:50,420
The old half face.

802
00:41:51,780 --> 00:41:53,059
I'm Larry half face.

803
00:41:54,180 --> 00:41:55,380
Ah half face.

804
00:41:55,380 --> 00:41:56,660
How are you today?

805
00:41:56,660 --> 00:41:58,180
Hail and well met good sir.

806
00:41:58,179 --> 00:42:03,539
That to you too this is the uh f-r-o-s-t-s-k-i-m-m-r.

807
00:42:03,539 --> 00:42:04,500
Ah the frost skimmer.

808
00:42:04,500 --> 00:42:04,739
Yeah.

809
00:42:09,539 --> 00:42:12,099
Thank you for playing along with that.

810
00:42:12,099 --> 00:42:12,739
You're welcome.

811
00:42:14,419 --> 00:42:17,299
That's a fine looking fine looking craft.

812
00:42:19,299 --> 00:42:20,579
You are looking at the ship.

813
00:42:20,579 --> 00:42:21,539
She looks seaworthy.

814
00:42:22,659 --> 00:42:25,859
Our oh the frost skimmer has seen many a battles

815
00:42:25,860 --> 00:42:28,260
and going up north it's the finest ship you can get on.

816
00:42:28,260 --> 00:42:33,300
You look it over and it is a much smaller ship than most of the ships around.

817
00:42:33,300 --> 00:42:37,220
I start knocking on the wood like I'm looking for something like I know a lot about.

818
00:42:37,220 --> 00:42:45,220
It is a single mast ship about 60 feet long and about 20 feet across so it is

819
00:42:45,220 --> 00:42:48,980
considerably smaller than all the other ships around you.

820
00:42:48,980 --> 00:42:51,220
Okay it's not the size of the ship that matters.

821
00:42:51,220 --> 00:42:52,660
Is there a genie on this boat?

822
00:42:53,460 --> 00:42:55,699
He says no there's no genies on the boat.

823
00:42:57,539 --> 00:43:01,779
Who is this fine fellow in the turquoise with the saber?

824
00:43:01,779 --> 00:43:03,219
He looks rather genie-like.

825
00:43:03,219 --> 00:43:04,179
He's one of the crewmen.

826
00:43:04,179 --> 00:43:05,219
Oh no name.

827
00:43:05,779 --> 00:43:06,739
You know they're gonna die.

828
00:43:08,739 --> 00:43:09,619
He didn't name them.

829
00:43:09,619 --> 00:43:10,980
He didn't bother to name them.

830
00:43:10,980 --> 00:43:15,779
I didn't even give each of them a each of them a character so you know that's fine.

831
00:43:15,779 --> 00:43:18,259
His name is Gene E.

832
00:43:19,060 --> 00:43:19,560
Gene.

833
00:43:22,020 --> 00:43:24,660
Tom and I decided we think it's really funny.

834
00:43:25,620 --> 00:43:28,500
Larusta says as a matter of fact there is one guy named Gene

835
00:43:29,060 --> 00:43:31,460
who doesn't have a last name so we'll just give that to him.

836
00:43:33,460 --> 00:43:36,980
Good old half face always playing along with our shenanigans.

837
00:43:36,980 --> 00:43:46,500
Larusta or Larry is a is a human and he wears a mask over his face or like a

838
00:43:47,139 --> 00:43:48,739
covering on his face.

839
00:43:48,739 --> 00:43:54,980
You see massive scarring over the eye of his of the right side of his face.

840
00:43:54,980 --> 00:43:58,260
How long is our trip going to be here Larry?

841
00:43:58,260 --> 00:44:00,980
Well it's several days.

842
00:44:01,940 --> 00:44:04,019
Trip we have to go up the Sword Coast.

843
00:44:04,019 --> 00:44:09,380
Could take us anywhere from five to eight days to find what we're looking for.

844
00:44:09,380 --> 00:44:10,579
What are we looking for?

845
00:44:11,300 --> 00:44:13,460
I think we're the ones who tell him that.

846
00:44:17,300 --> 00:44:18,340
Sorry Tom.

847
00:44:18,340 --> 00:44:18,980
No that's fine.

848
00:44:20,900 --> 00:44:26,420
I thought maybe he was taking us like to a destination and then we were branching out from there.

849
00:44:26,420 --> 00:44:32,179
Must be going to take us to the last known sighting of Tiefling Macoth right?

850
00:44:32,179 --> 00:44:33,300
I would assume.

851
00:44:33,300 --> 00:44:38,099
He says well the information that I was given from Lady Silmarhalve

852
00:44:38,099 --> 00:44:41,539
was that the the Tiefling you're looking for

853
00:44:42,179 --> 00:44:48,820
Macoth reported her progress to the host tower of the Arcana brotherhood by way of

854
00:44:48,820 --> 00:44:53,940
sending spells and her last report spoke of seeing ice hunters paddling their sealskin boats

855
00:44:53,940 --> 00:45:01,380
towards a huge iceberg flattened like a plateau across its surface but ringed by icy peaks

856
00:45:01,380 --> 00:45:04,980
and she had intended to follow the ice hunters and investigate the iceberg.

857
00:45:06,019 --> 00:45:08,579
After that no more reports came.

858
00:45:08,659 --> 00:45:13,699
Attempts to find Macoth by the brotherhood using scrying and other magical means only

859
00:45:13,699 --> 00:45:16,259
located her ship adrift ahead and heavily damaged.

860
00:45:17,219 --> 00:45:22,179
Some of the ship's crew have been seen dead but no signs of the Tiefling's

861
00:45:22,179 --> 00:45:26,900
Tiefling sorcerer were ever found which is why they believe she might still be alive.

862
00:45:26,900 --> 00:45:33,380
However there is the lair of a dragon who is who is very powerful.

863
00:45:33,380 --> 00:45:40,260
He is the name Ruthator and he has been known to control through fear

864
00:45:41,059 --> 00:45:43,140
control different clans up there.

865
00:45:43,140 --> 00:45:47,539
He himself has he knows magic is what I'm trying to say here

866
00:45:47,539 --> 00:45:54,340
and he is a very powerful dragon and no doubt has protected his location of his lair

867
00:45:55,539 --> 00:46:00,980
and if Macoth is alive in addition to the lore that she can you know share

868
00:46:00,980 --> 00:46:06,019
regarding the Drakorn the arcane brotherhood would be most grateful to get her back

869
00:46:06,019 --> 00:46:09,940
and any other information she has gained where she is being held.

870
00:46:09,940 --> 00:46:14,980
Would it be a bonus if we kind of took a Ruthator the dragon out of the equation?

871
00:46:16,179 --> 00:46:18,340
I mean you guys are fighting dragons right?

872
00:46:18,340 --> 00:46:19,219
You betcha.

873
00:46:19,219 --> 00:46:23,219
Well yeah I mean ultimately we kind of want to sway them to her side.

874
00:46:23,219 --> 00:46:26,820
We could like bridge the divide and all come together.

875
00:46:26,820 --> 00:46:30,740
It doesn't sound like he's that kind of guy rules through fear and whatnot but I mean.

876
00:46:31,700 --> 00:46:38,260
From what I've heard of a Ruthator he's a he's a he's a mean motherfucker.

877
00:46:38,260 --> 00:46:39,220
Can we get on this boat?

878
00:46:39,220 --> 00:46:40,260
Let's do this thing.

879
00:46:40,980 --> 00:46:47,300
Yes so you guys climb aboard and he hands you all the clothes that you would require winter

880
00:46:47,300 --> 00:46:51,860
winter garb and I call top bunk and I run down into the

881
00:46:54,180 --> 00:46:56,980
Turns out it's all just single cots so there are no bunks.

882
00:46:58,180 --> 00:46:59,380
What are we working with?

883
00:46:59,380 --> 00:47:00,020
There's bunks.

884
00:47:00,820 --> 00:47:01,220
Of course.

885
00:47:02,100 --> 00:47:06,660
As Larust is kind of describing his ship he says there are 40 crew aboard.

886
00:47:07,540 --> 00:47:11,220
We do have room for you in in the bunks.

887
00:47:11,220 --> 00:47:13,380
I already have my like entire room area set up.

888
00:47:13,380 --> 00:47:14,420
They're sent with candles.

889
00:47:17,220 --> 00:47:18,100
I don't light them.

890
00:47:18,100 --> 00:47:18,820
It's a wooden boat.

891
00:47:18,820 --> 00:47:19,700
I'm not stupid.

892
00:47:19,700 --> 00:47:21,300
It's just for just for the film.

893
00:47:22,020 --> 00:47:24,580
It says yes please don't use fire on my boat.

894
00:47:24,580 --> 00:47:25,300
Okay.

895
00:47:25,300 --> 00:47:26,100
That would be great.

896
00:47:26,900 --> 00:47:28,260
Done or not done.

897
00:47:28,980 --> 00:47:29,620
You know what I mean.

898
00:47:30,900 --> 00:47:32,260
I'll put this one out right now.

899
00:47:32,260 --> 00:47:32,980
I apologize.

900
00:47:32,980 --> 00:47:35,700
No whispering Mui Telliente to your sword either.

901
00:47:37,060 --> 00:47:37,780
Geez.

902
00:47:37,780 --> 00:47:45,700
It takes you about five days travel up to the sea of moving ice.

903
00:47:46,260 --> 00:47:49,780
You are told by Larusta, Larry.

904
00:47:49,780 --> 00:47:50,980
You were told by Larry.

905
00:47:50,980 --> 00:47:52,340
I'm just going to call him that.

906
00:47:52,340 --> 00:47:53,220
It's probably easier.

907
00:47:53,220 --> 00:47:59,300
Yeah you're told by Larry as the sight of more and more icebergs become more

908
00:47:59,300 --> 00:48:04,019
frequently that you are in fact now in the sea of moving ice and that his ship is the

909
00:48:04,019 --> 00:48:10,820
best ship because it is light and easily built so at night if we choose or if we get stuck

910
00:48:10,820 --> 00:48:14,660
we can all get off and lift the boat onto the ice floe.

911
00:48:16,180 --> 00:48:17,380
In portage.

912
00:48:17,380 --> 00:48:24,260
He says it is about night time now as you guys are pulling into the area

913
00:48:24,260 --> 00:48:28,660
of the sea of moving ice and he says it makes no difference to me or my crew but

914
00:48:29,219 --> 00:48:35,299
if it makes a difference to you whether we stay on the water or on the ice at night there are

915
00:48:35,299 --> 00:48:41,779
creatures in the area both in water and on the surface but whichever you guys prefer we

916
00:48:41,779 --> 00:48:48,179
would just keep going until we find something or we can pull on and rest for the night.

917
00:48:48,739 --> 00:48:49,940
You've done this before.

918
00:48:49,940 --> 00:48:52,579
What's your your best guess for how we should proceed?

919
00:48:52,579 --> 00:48:53,139
Yeah, Lair Bear.

920
00:48:53,139 --> 00:48:54,420
What's your professional opinion?

921
00:48:54,420 --> 00:48:57,859
Likely if it were just me and my crew we would just stay in the boat.

922
00:48:57,860 --> 00:48:58,740
Okay sounds great.

923
00:48:58,740 --> 00:48:59,620
We will stay in the boat.

924
00:49:00,180 --> 00:49:03,780
I like that you didn't object to me calling you Lair Bear though so I feel like we really.

925
00:49:04,740 --> 00:49:08,900
Well you guys have been traveling for a few days so you guys you guys are

926
00:49:08,900 --> 00:49:09,300
developing a suite.

927
00:49:09,300 --> 00:49:11,380
Maybe we've made out a couple times in the brig.

928
00:49:15,539 --> 00:49:17,940
There's no brig but there's a broom closet I'm sure.

929
00:49:17,940 --> 00:49:18,500
Yeah there is.

930
00:49:18,500 --> 00:49:21,380
Yeah it's the same thing a brig in a broom closet when there is none.

931
00:49:22,099 --> 00:49:24,420
It is getting to be nightfall now.

932
00:49:24,420 --> 00:49:26,660
Where are you guys on deck underneath?

933
00:49:26,660 --> 00:49:27,700
What's going on?

934
00:49:27,700 --> 00:49:29,780
I would be on deck taking you to the sites.

935
00:49:29,780 --> 00:49:30,340
Me too.

936
00:49:30,340 --> 00:49:31,060
Same here.

937
00:49:31,060 --> 00:49:33,620
You hear a loud splash come from the bow of the ship.

938
00:49:34,900 --> 00:49:36,260
I run over to look.

939
00:49:36,260 --> 00:49:37,780
I look for dolphins.

940
00:49:37,780 --> 00:49:39,060
There are no dolphins.

941
00:49:39,060 --> 00:49:39,620
Murfolk?

942
00:49:40,820 --> 00:49:41,460
Yous.

943
00:49:41,460 --> 00:49:42,260
Normals.

944
00:49:43,700 --> 00:49:48,820
Looking off the starboard side you see thrashing in the water and the heads of

945
00:49:48,820 --> 00:49:51,060
two crewmen disappear beneath the waves.

946
00:49:52,180 --> 00:49:56,740
Surrounding the boat you see the scaly heads and bodies of multiple marrow.

947
00:49:57,460 --> 00:50:00,100
They begin to rock the ship back and forth.

948
00:50:00,820 --> 00:50:04,900
As the ship hits a large wave you have to hold onto the railing and you hear more

949
00:50:04,900 --> 00:50:09,620
crewmen scream from port side as people and cargo are dumped into the water.

950
00:50:18,180 --> 00:50:24,500
The intro and extra song Nowhere Land is by Kavin McLeod of incompetech.filmmusic.io.

951
00:50:24,500 --> 00:50:29,059
Dumbgeons and Dragons is a Dumb Dragons production.
